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If you cut out the specific control mechanism, forget the difference in music genres for included songs and nix a few other things, the main difference between Guitar Hero and its developer's earlier works was the addition of a special controller for playing the game, a unique type of console controller modeled after real electric guitars. However, Guitar Hero was created by Harmonix, a specialized development studio already claiming critical and commercial success with PlayStation 2 musical games FreQuency and sequel Amplitude. On their faces, Guitar Hero and its sequels are those sorts of games, wildly unique, upon which a publisher takes a chance and to which the gaming public avidly responds, making someone somewhere look like a fearless and insightful marketing genius. Although born and exalted to stardom on Sony's venerable PS2, the title is also the first version in the series for PlayStation 3, while a graphically enhanced and slightly expanded version of Guitar Hero II was released for Xbox 360.
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Guitar Hero III: Legends of Rock is the third full iteration - fourth if you count the stand-alone but not sequentially named Guitar Hero Encore: Rock the 80s for PlayStation 2 - of a game franchise that very likely shouldn't have, by a roll of the game industry dice, ever seen the light of day.